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17 years later, there’s finally a sequel that lives up to the promise of the first game: Company of Heroes 3 is one of the most tactically satisfying RTS games of the last decade. While Company of Heroes 2 wasn’t bad, per se, it made some serious missteps in terms of gameplay design, map size, and overall tone. It completely redefined how cover systems and squad mechanics could work in the genre. The first Company of Heroes is one of the most important real-time strategy games of all time. The Italian countryside is a smattering of burned-out buildings and craters as I desperately command my troops to reinforce a break in my defenses, but it only takes moments before everything comes crashing down.
